tfm adv

Project description

This scene was developed using pyro, smoke, RBD, and debris simulations to create dynamic explosions over water. The pyro simulation generates intense fire and smoke effects, while the RBD simulation allows debris to scatter realistically. Light interplay and water reflections enhance the dramatic atmosphere of the moment.

Houdini, Nuke

© David Comprido 2025

comprido.david@gmail.com